Buggy as hell, and with a myriad problems, but amazing. I played for months yet never made is more than half-way through the main quest, but I didn't care. Truly an open-ended game where you made your story. I vaguely remember buying a house, a ship, becoming a werewolf, getting cured, then becoming a vampire... What's amazing for me is that many years after I played Daggerfall, when I had reliable and fast internet, I found just how much stuff were crammed into that world, Daedric quests, vampire clans, alchemy, creating ridiculous spells and items. I played Morrowind as well, in a much more structured way, but never got into Oblivion and Skyrim.