High end digital rendering and animation technology, wedded to AI are producing incredibly realistic results:
Recently watched a show (UFOs) about recovered UFOs and reversed engineering of extraterrestrial technology implemented into today's inventions. If you believe in such a thing. And it was stated that we are 500 years ahead in our technology than what is currently being released or observed by the publicIf they're ready to show this, it's likely to have existed for years which raises the question, "How advanced is it now"?
How could you be sure which was which?Joe Rogan and a guest watched a three hour ai interview of Joe Rogan and that same guest.
It’s was weird watching them watch themselves watching an interview that NEVER actually happened
After reading that thread I had to go and have a drink and a rather large one too I'm not ready for Secret Santa yet!That number jumps to 40% in the Secret Santa thread.
Like anything else, development is iterative. MoCap has been around commercially for about 30 years. I was working with it in the early and mid '90's. Development would have preceded this by a few years. Back then there were competing technologies, each with its own strengths and weaknesses, and the first one that wasn't truly cumbersome was the Acclaim system, which I used on a couple of films. We used it to animate digital characters, adding a much more nuanced and realistic feeling to the animation. It still required a lot of human intervention to give a believable result.If they're ready to show this, it's likely to have existed for years which raises the question, "How advanced is it now"?