3D is still a joke as far as I'm concerned.
It might be getting less grossly used lately, but as far as simulating real life goes anything more than 5 feet from the camera should have practically zero 3D effect, given that depth perception is dependant on your eyes being on opposite sides of an object, and to accomplish that with large and distant objects would require that you have a head nearly as wide as the distance to whatever you're looking at.
It might be getting less grossly used lately, but as far as simulating real life goes anything more than 5 feet from the camera should have practically zero 3D effect, given that depth perception is dependant on your eyes being on opposite sides of an object, and to accomplish that with large and distant objects would require that you have a head nearly as wide as the distance to whatever you're looking at.